Port of Stroke, a japanese homebrew PC game by Touzokudan.
All game mechanics and levels are implemented, but it is still a work-in-progress. Some stuff are missing, some other are badly implemented and bugs or glitches are expected.
Opensource graphics and sound materials are used.
Note : the game is optimized for 60 Hz console and has not been tested on real hardware (only emulators and MisterFPGA).
You have to collect all items to open the exit. You have to think about how to do it, because you cannot walk twice on some tiles. There are teleporters and other things that makes this game exciting. There is no time limit and you can try out any level as much as you wish (in select stage mode).
Skull item | Collect all skull items to remove all the skull boxes and open the exit | |
Flash item | Collect all Flash items to remove all the skull boxes and open the exit | |
Star item | Collect all Star items to remove all the skull boxes and open the exit | |
Slab | Replaced with a box after been stepped on. Can be stepped only once | |
Grid | Can be stepped multiple times | |
Passthrough | Sends you directly to the next tile. Can be stepped multiple times | |
Special | Cancels tiles replacement for the next 5 moves. Can be stepped multiple times | |
Exit | Activated when all items are collected. Can be stepped multiple times | |
Hole | Blocks your way | |
Box | Blocks your way | |
Skull box | Blocks your way. Removed when all skulls are collected | |
Flash box | Blocks your way. Removed when all flashes are collected | |
Star box | Blocks your way. Removed when all stars are collected | |
Blue teleporter | Sends you directly to the next blue teleporter | |
Red teleporter | Sends you directly to the next red teleporter |
© 2012-2024 X7R [Valid HTML] [Valid CSS3]